This 3D piece is inspired by the stunning concept art of Sylvain Sarrailh. I developed a tool, the book generator for environment creation while using the project as a practice ground for improving my lighting, rendering, and color techniques.
Software Used:
Unreal Engine 5: rendering
Unreal Engine Blueprint: Book Stacker
Maya: Modeling
Substance Designer: Material creating
Substance Painter: Texturing
Zbrush: Sculpting(the character in frame)
Marvelous Designer: Cloth simulation(the character in frame)
Marmoset Toolbag: texturing baking
Concept by Sylvain Sarrailh, The room of the Leviathan
Responsible for all aspects except for Concept Art
Main Video Shot
Zoo Breakdown
Blueprint Book Generator Showcase