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Procedural Stylized Forest

I am happy to share one of my personal projects! This forest scene is a fully procedural open-world scene, powered by Houdini Engine, all brought to life in Unreal Engine 5. I’ve been having a blast combining the l procedural magic with UE5’s cutting-edge rendering features to achieve the stylized look
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Software Used:
Unreal Engine 5: rendering
Houdini(Houdini Engine): landscape generation and scattering
Maya: Modeling
Substance Designer: Material creating
Substance Painter: Texturing
Speedtree: foliage(tree) creating
Zbrush: Sculpting(rocks)
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Responsible for all aspects

Main Shot

Background Mountain

Houdini masks

Houdini masks

Houdini masks

Houdini masks

Foliage cards

Foliage cards

Substance Designer Materials

Substance Designer Materials